AI Insights · Timothy · April 2023
Top 5 Hybridcasual Games on iOS in Latin America Q1 2023
Explore the performance of the top 5 hybridcasual games on iOS in Latin America during Q1 2023, including trends in weekly downloads, revenue, and active users.
In Q1 2023, the top 5 hybridcasual games on iOS in Latin America demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each of these games fared over the quarter based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. saw a fluctuating trend in both weekly revenue and downloads. Revenue peaked at around $111K in the last week of March, while downloads hit a high of 121K at the end of December. The game experienced a decline in active users, starting at 763K in late December and ending at 489K by the end of March.
Triple Match 3D by Boombox Games LTD maintained a steady revenue stream, peaking at approximately $47K in mid-February. Downloads were highest at the beginning of January with 13K and saw a dip towards the end of the quarter. Active users grew from 16.6K in late December to 22.7K by the end of March.
Rush Royale: Tower Defense TD from MY.GAMES B.V. showcased a varying revenue trend, with a peak of $40K in mid-February. Downloads increased towards the end of the quarter, reaching up to 15K in mid-March. The game’s active users also saw a rise, starting at 32K in late December and climbing to 43K by late March.
Sniper 3D: Gun Shooting Games by Wildlife Studios showed a moderate revenue trend, peaking at $14K in early January. Downloads were highest at the start of January with 59K and maintained a steady rate throughout the quarter. Active users grew from 109K in late December to 117K in mid-March, before slightly declining to 114K by the end of March.
Kingdom Guard: Tower Defense TD from TAP4FUN (HONGKONG) LIMITED had a less consistent performance. Revenue peaked at $15K in mid-January, while downloads were highest at the end of December with 328 and then significantly dropped. Active users remained relatively stable, starting at 5.2K in late December and ending at 3.9K by the end of March.
For more detailed insights and data on these games, visit Sensor Tower.